![]() Most of the time I'll let my Pokemon evolve as soon as it becomes available. >_> IIRC, Eevee and something with Solar Beam (Gloom?) are still affected somewhat by this "issue". I am kind of anticipating of personally documenting "potentially missable moves" someday (Poochyena and Crunch in mind was documented until Generation 6 fixed that issue), so that I don't screw one of my competitively-oriented Pokemon over when migrating or something. Seriously, if I didn't pay attention to Bulbapedia's learnsets and such, there would be so many moves that I would have missed. But even then, I have a feeling that this "mechanic" will be revised/abolished soon enough, due to being a Scrappy Mechanic in that some learnable moves being "lost forever" upon evolution if you are unaware of the "mechanic". The only case I feel where the "pre-evolution learns moves that evolutions cannot" mechanic could be maintained is in Pokemon whose evolutions are triggered by evolutionary stones. Thank goodness that most of these move discrepancies have been rectified and corrected in Generation 6, at least. First, it was Poochyena with Crunch now it's Spearow with Aerial Ace. Wow Generation 3 games seem to have done this a lot - giving pre-evolutions access to moves that their evolutions don't have. The only exceptions I can think of are for Pikachu getting Thunderbolt and Spearow getting Aerial Ace, both in FireRed. ![]() I intended on preventing Vigoroth from evolving into Slaking purely because of Truant, but I think that Slaking's statistics are worth the Ability trade-off (at least in certain scenarios maybe not so much in competitive settings). I mean, if the Base Stat Total doesn't change at all, I don't see why I should regard the entity as a proper evolution - you might as well make it a classified as a counterpart Pokemon or a Forme Change. As of now, the only Pokemon I plan to prevent evolution of is Scyther (although I plan on owning a separate Scizor as well), mainly due to the Base Stat Total (BST) of 500 uniquely not changing upon evolution (along with the secondary typing being drastically different), permitting Scyther to play differently ( as in, get smushed by rocks more) when juxtaposed with Scizor. I tend to like evolving my Pokemon, particularly since it provides a sense of strength and progression. ![]()
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